![]() This book is absolutely stacked with content, and up front we have to be clear – we are not going to go through every single datasheet line by line, as there’s far too many for us to possibly do that. Luckily the new Imperial Armour Compendium is here to solve both those problems, and GW have been kind enough to send us a copy. ![]() We’ve seen a bit of that thus far in 9th, with hangover 8th Edition rules throwing up a few very powerful choices in the Edition transition, while other units are complete trash at their Chapter Approved costs. The impact was, shall we say, uneven – plenty of choices were fine, but there were frequent issues with Forge World units having unintended interactions with newly released rules, and a few choices that were just a bit over-pushed that tended to be over-represented. Forge World formed a key part of competitive play in 8th Edition, offering a wide range of additional options for some factions alongside some very cool models for players who wanted to try something different.
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